/* NOLAYOUT.H */ typedef struct { UBYTE Version4; UBYTE StatusWindow; UWORD StatusWindowWidth; UWORD ScreenWidth; UWORD ScreenHeight; UWORD FontHeight; UWORD FontAscent; } LAYOUT_DATA; #define DOUBLE_SHADOW_WIDTH 2 #define EDGE_TLX 5 #define EDGE_TLY 2 #define EDGE_BRX (EDGE_TLX+DOUBLE_SHADOW_WIDTH) #define EDGE_BRY (EDGE_TLY+DOUBLE_SHADOW_WIDTH) #define EDGE_WIDTH (EDGE_TLX+EDGE_BRX) #define EDGE_HEIGHT (EDGE_TLY+EDGE_BRY) #define BASIC_GAP_BETWEEN_WINDOWS 1 #define REQD_EDGE_PIXELS (3*EDGE_HEIGHT+2*BASIC_GAP_BETWEEN_WINDOWS) #define TEXT_WINDOW_EDGE_WIDTH 3