build: add the SIBO SDK
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@@ -0,0 +1,67 @@
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/* Generated by Ctran from win.cl */
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#define WIN_G
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#ifndef OLIB_G
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#include <olib.g>
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#endif
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#ifndef WLIB_H
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#include <wlib.h>
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#endif
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/* Class Numbers */
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#define C_WIN 1
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/* Method Numbers */
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#define O_WN_INIT 13
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#define O_WN_VISIBLE 7
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#define O_WN_SENSE 11
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#define O_WN_POSITION 4
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#define O_WN_KEY 6
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#define O_WN_DODRAW 2
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#define O_WN_CALC_POSITION 5
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#define O_WN_CONNECT 3
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#define O_WN_REDRAW 1
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#define O_WN_EMPHASISE 8
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#define O_WN_SENSE_HELP 9
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#define O_WN_SET 10
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#define O_WN_DRAW 12
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/* Constants for win */
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#define CURSOR_WIDTH 2
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#define CURSOR_COLWID 2
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#define SYSTEM_FONT_COLWID 2
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#define W_KEY_SPACE 32
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#define PR_BWIN_CUSHION 0x1
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#define PR_BWIN_CORNER_4 0x2
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#define PR_BWIN_SHADOW_1 0x4
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#define PR_BWIN_SHADOW_2 0x8
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#define PR_WIN_EMPHASISED 0x10
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#define PR_BWIN_OPEN 0x20
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#define PR_BWIN_CORNER_1 0x40
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#define PR_WIN_IS_DLCTRL 0x80
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#define PR_WIN_IS_OVCTRL 0x100
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#define PR_WIN_INITIALISED 0x800
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#define PR_WIN_FORCE_RIGHT 0x1000
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#define PR_WIN_FORCE_LEFT 0x2000
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#define PR_WIN_FORCE_BOTTOM 0x4000
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#define PR_WIN_FORCE_TOP 0x8000
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#define PR_WIN_FORCE_FLAGS 0xf000
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#define WIN_3dBORDER PR_WIN_FORCE_RIGHT
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#define WIN_FROM_ATS PR_WIN_FORCE_LEFT
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#define IN_WIN_EMPHASISED (PR_WIN_EMPHASISED)
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#define WV_INVISIBLE 0
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#define WV_VISIBLE 1
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#define WV_INITINVIS 2
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#define WV_INITVIS 3
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#define WN_KEY_NO_CHANGE 0
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#define WN_KEY_CHANGED 3
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#define WN_KEY_CHANGED_DEFER 7
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#define WN_KEY_CANCELLED (-1)
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#define WN_KEY_ABSORB_ON (-2)
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#define ERROR_RID_OFFSET 512
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/* Property of win */
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typedef struct {
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unsigned short int id;
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unsigned short int flags;
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} PRS_WIN;
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typedef struct pr_win
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{
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PRS_ROOT root;
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PRS_WIN win;
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} PR_WIN;
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