build: add the SIBO SDK
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/*
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BUTTON.C
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*/
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#include <plib.h>
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#include <wlib.h>
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LOCAL_D WSERV_SPEC wSpec;
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LOCAL_D UINT wMainWid;
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LOCAL_D UINT FontID;
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LOCAL_D UINT FontStyle;
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LOCAL_D G_FONT_INFO FontInfo;
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LOCAL_C VOID SetFont(INT fid,INT style)
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{
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gFontInfo(FontID=fid,FontStyle=style,&FontInfo);
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}
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LOCAL_C VOID SetGC(VOID)
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{
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G_GC gc;
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gc.font=FontID;
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gc.style=FontStyle;
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gSetGC(0,G_GC_MASK_FONT|G_GC_MASK_STYLE,&gc);
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}
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LOCAL_C VOID DrawButton(INT state)
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{
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P_RECT rect;
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rect.tl.x=20;
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rect.tl.y=(40-2)-FontInfo.height;
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rect.br.x=140;
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rect.br.y=(40+2)+FontInfo.height;
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wDrawButton(&rect,"Press any key",state);
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}
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LOCAL_C VOID MainEventLoop(VOID)
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{
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WS_EV event;
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for (;;)
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{
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wGetEventWait(&event);
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if (event.type==WM_REDRAW)
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{
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wBeginRedrawWinGC0(wMainWid);
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gBorder(W_BORD_SHADOW_D|W_BORD_SHADOW_ON);
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SetGC();
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DrawButton(FALSE);
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wEndRedraw();
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continue;
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}
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if (event.type==WM_KEY)
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{
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gCreateTempGC0(wMainWid);
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SetGC();
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DrawButton(TRUE);
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wFlush();
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p_sleep(5l);
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DrawButton(FALSE);
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gFreeTempGC();
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}
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}
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}
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GLDEF_C VOID main(VOID)
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{
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wConnect(&wSpec,0,W_CONNECT_PRIORITY);
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wMainWid=wCreateWindow(0,0,0,1);
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wInitialiseWindowTree(wMainWid);
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SetFont(WS_FONT_SYSTEM,G_STY_BOLD);
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MainEventLoop();
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}
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