/* NOLAYOUT.H */

typedef struct
    {
    UBYTE Version4;
    UBYTE StatusWindow;
    UWORD StatusWindowWidth;
    UWORD ScreenWidth;
    UWORD ScreenHeight;
    UWORD FontHeight;
    UWORD FontAscent;
    } LAYOUT_DATA;

#define DOUBLE_SHADOW_WIDTH 2

#define EDGE_TLX    5
#define EDGE_TLY    2
#define EDGE_BRX    (EDGE_TLX+DOUBLE_SHADOW_WIDTH)
#define EDGE_BRY    (EDGE_TLY+DOUBLE_SHADOW_WIDTH)
#define EDGE_WIDTH  (EDGE_TLX+EDGE_BRX)
#define EDGE_HEIGHT (EDGE_TLY+EDGE_BRY)

#define BASIC_GAP_BETWEEN_WINDOWS   1
#define REQD_EDGE_PIXELS (3*EDGE_HEIGHT+2*BASIC_GAP_BETWEEN_WINDOWS)

#define TEXT_WINDOW_EDGE_WIDTH      3
