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@@ -8,10 +8,11 @@ single flake.
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||||
Defined in the host table in [`flake.nix`](https://code.emmathe.dev/lyrathorpe/nixfiles/src/branch/main/flake.nix):
|
||||
|
||||
| Configuration | System | Machine |
|
||||
| --------------------- | ---------------- | ---------------------------------------------------------------------------------------------------------------------------------- |
|
||||
| --------------------- | ---------------- | ------------------------------------------------------------------------------------------------------------------------------------- |
|
||||
| `lyrathorpe-mbp` | `aarch64-linux` | MacBook Pro (Apple Silicon, Asahi) |
|
||||
| `lyrathorpe-t400` | `x86_64-linux` | ThinkPad T400 — [install notes](https://docs.lyrapup.pet/nixfiles/hosts/t400/) |
|
||||
| `lyrathorpe-macpro31` | `x86_64-linux` | Mac Pro 3,1, desktop — [install notes](https://docs.lyrapup.pet/nixfiles/hosts/macpro31/) |
|
||||
| `lyrathorpe-console` | `x86_64-linux` | Living-room games machine (Haswell i7 + GTX 1070) on a television — [install notes](https://docs.lyrapup.pet/nixfiles/hosts/console/) |
|
||||
| `emmathorpe-edaas` | `x86_64-linux` | Work WSL box (NixOS-WSL) — [notes](https://docs.lyrapup.pet/nixfiles/hosts/edaas/) |
|
||||
| `lyrathorpe-rpi5` | `aarch64-linux` | Raspberry Pi 5 headless server: Docker host + nginx reverse proxy — [install notes](https://docs.lyrapup.pet/nixfiles/hosts/rpi5/) |
|
||||
| `lyrathorpe-mac` | `aarch64-darwin` | macOS (nix-darwin) — [notes](https://docs.lyrapup.pet/nixfiles/hosts/darwin/) |
|
||||
|
||||
@@ -0,0 +1,340 @@
|
||||
# Console — living-room games machine
|
||||
|
||||
Flake host: `lyrathorpe-console`. Desktop (`portable = false`, imports
|
||||
`../../modules/desktop.nix`). Files: `configuration.nix`, `nvidia.nix`,
|
||||
`gaming.nix`, `hardware-configuration.nix`.
|
||||
|
||||
A 4th-generation Core i7 (Haswell) on a UEFI board with an NVIDIA GeForce GTX
|
||||
1070 8 GB, wired to a television. It boots straight into Steam Big Picture and
|
||||
is driven from the sofa with a Bluetooth controller; keyboard and mouse are
|
||||
supported but secondary.
|
||||
|
||||
## Not installed yet
|
||||
|
||||
`hardware-configuration.nix` in this host directory is a **placeholder**, not a
|
||||
hardware scan. It exists so the flake evaluates in CI and assumes the install
|
||||
labels its partitions `nixos` (root, ext4) and `BOOT` (ESP, vfat). Replace the
|
||||
whole file with the output of `nixos-generate-config` run on the machine and
|
||||
commit that. If the labels do not match, the boot fails on a missing device
|
||||
rather than touching the wrong disk.
|
||||
|
||||
Partition the disk GPT with an ESP (vfat, 512 MB is comfortable). Nothing else
|
||||
in the host config depends on the disk layout.
|
||||
|
||||
## Bootloader
|
||||
|
||||
Ordinary PC UEFI firmware, so **systemd-boot** with
|
||||
`canTouchEfiVariables = true` — unlike the Mac Pro, this board is trusted with
|
||||
`efibootmgr` NVRAM writes.
|
||||
|
||||
`boot.loader.timeout = 0`: the boot menu is unreadable from a sofa and unusable
|
||||
without a keyboard, so the default entry boots immediately. **Hold space at
|
||||
power-on** to get the menu back and pick an older generation.
|
||||
`configurationLimit = 10` stops the ESP filling up.
|
||||
|
||||
## Graphics — GTX 1070
|
||||
|
||||
Everything driver-related is in [`nvidia.nix`](https://code.emmathe.dev/lyrathorpe/nixfiles/src/branch/main/hosts/Console/nvidia.nix).
|
||||
The GTX 1070 is Pascal (GP104), so it is under the same driver constraint as the
|
||||
Mac Pro's Quadro P400:
|
||||
|
||||
- **Driver branch 580** (`nvidiaPackages.legacy_580`), _not_ the nixpkgs default
|
||||
(`production`, currently 595.x). 580 is the last branch supporting
|
||||
Maxwell/Pascal/Volta, maintained as an LTS branch until Aug 2028; a newer
|
||||
branch does not drive this card at all.
|
||||
- `modesetting.enable = true` — mandatory for Wayland. Without
|
||||
`nvidia-drm.modeset=1` neither gamescope nor wlroots gets a usable GBM device,
|
||||
and both the Steam session and Sway fail to start.
|
||||
- `open = false` — the open kernel modules require Turing or later.
|
||||
- Sway runs with `--unsupported-gpu`; wlroots refuses the proprietary driver
|
||||
otherwise. gamescope and cage/ReGreet need no such flag.
|
||||
- `hardware.graphics.enable32Bit` pulls in the lib32 NVIDIA userspace that
|
||||
32-bit Steam titles and Proton's 32-bit prefixes link against.
|
||||
|
||||
The driver is unfree, so it is **not in the binary cache**: the kernel module is
|
||||
compiled on the machine. On a Haswell i7 that is a few minutes, not the Mac
|
||||
Pro's ordeal, but it recurs on every kernel bump. The package names are
|
||||
allowlisted in `unfreePackages` in [`flake.nix`](https://code.emmathe.dev/lyrathorpe/nixfiles/src/branch/main/flake.nix).
|
||||
|
||||
Verify after a rebuild:
|
||||
|
||||
```sh
|
||||
nvidia-smi
|
||||
lsmod | grep nvidia # nvidia, nvidia_modeset, nvidia_drm
|
||||
```
|
||||
|
||||
## Session model — autologin into Steam
|
||||
|
||||
[`gaming.nix`](https://code.emmathe.dev/lyrathorpe/nixfiles/src/branch/main/hosts/Console/gaming.nix)
|
||||
sets `programs.steam.gamescopeSession.enable`, which registers a `steam.desktop`
|
||||
Wayland session (gamescope wrapping Steam in tenfoot mode) and installs a
|
||||
`steam-gamescope` launcher. greetd — already present on every Sway host for
|
||||
ReGreet, see [`../../modules/sway.nix`](https://code.emmathe.dev/lyrathorpe/nixfiles/src/branch/main/modules/sway.nix)
|
||||
— gets an `initial_session` pointing at that launcher:
|
||||
|
||||
```
|
||||
boot
|
||||
└─ greetd initial_session (autologin as lyrathorpe)
|
||||
└─ gamescope --steam -- steam -tenfoot -pipewire-dmabuf
|
||||
├─ Steam library / Proton titles
|
||||
├─ [non-Steam] RetroArch
|
||||
└─ [non-Steam] Clone Hero
|
||||
|
||||
quit Steam → greetd default_session → ReGreet → pick Sway (keyboard + mouse)
|
||||
```
|
||||
|
||||
So there is no greeter at boot and no keyboard needed. Quitting Steam drops back
|
||||
to ReGreet, where the ordinary Sway session is available for everything else.
|
||||
`services.greetd.restart` defaults to `false` once `initial_session` is set,
|
||||
which is what stops a logout looping straight back into autologin.
|
||||
|
||||
Two details worth knowing:
|
||||
|
||||
- The launcher is referenced as `/run/current-system/sw/bin/steam-gamescope`.
|
||||
The steam module builds that script privately and only adds it to
|
||||
`environment.systemPackages`, so there is no package attribute to point at.
|
||||
- `programs.gamescope.capSysNice = true` installs gamescope as a setcap wrapper
|
||||
in `/run/wrappers/bin` instead of the system profile. That path precedes the
|
||||
system profile on `PATH`, so `steam-gamescope` still resolves it.
|
||||
|
||||
The greeter is **Dvorak**, like every other host here (`modules/sway.nix` forces
|
||||
`XKB_DEFAULT_VARIANT=dvorak` on cage). Only relevant if someone else has to type
|
||||
a password.
|
||||
|
||||
### Adding RetroArch and Clone Hero to Big Picture
|
||||
|
||||
Both are installed system-wide but are not Steam titles. Add each once, from a
|
||||
Sway session, via Steam's **Games → Add a Non-Steam Game**; they then appear in
|
||||
Big Picture and inherit Steam Input, so the controller works in them without
|
||||
further configuration.
|
||||
|
||||
## Emulation — RetroArch
|
||||
|
||||
`gaming.nix` builds RetroArch through `pkgs.retroarch-bare.wrapper`, which wires
|
||||
up the packaged assets, core info and joypad autoconfig profiles. Cores:
|
||||
|
||||
| System | Core |
|
||||
| -------------------------------------- | ------------------------ |
|
||||
| NES | `nestopia` |
|
||||
| SNES | `snes9x` |
|
||||
| Game Boy / Color | `gambatte` |
|
||||
| Game Boy Advance | `mgba` |
|
||||
| Nintendo 64 | `mupen64plus` |
|
||||
| Nintendo DS | `melonds` |
|
||||
| GameCube / Wii | `dolphin` |
|
||||
| Master System / Game Gear / Mega Drive | `genesis-plus-gx` |
|
||||
| 32X / Mega CD | `picodrive` |
|
||||
| Saturn | `beetle-saturn` |
|
||||
| Dreamcast / NAOMI | `flycast` |
|
||||
| PlayStation | `beetle-psx-hw` |
|
||||
| PlayStation 2 | `pcsx2` (LRPS2) |
|
||||
| PSP | `ppsspp` |
|
||||
| Arcade | `fbneo`, `mame2003-plus` |
|
||||
| DOS | `dosbox-pure` |
|
||||
|
||||
A handful of settings are applied on every launch via `--appendconfig`, so they
|
||||
are fixed policy rather than saved preferences — changing them in the UI will
|
||||
not stick. Everything else stays user-editable as normal.
|
||||
|
||||
- `menu_driver = ozone` — the controller-navigable menu.
|
||||
- `video_fullscreen = true`.
|
||||
- `input_menu_toggle_gamepad_combo = 2` — **L3+R3 opens the RetroArch menu**
|
||||
from inside a running core. Without a pad combo there is no way to exit a game
|
||||
without a keyboard. No retro system emulated here has L3/R3 on its own
|
||||
controller, so the binding cannot collide with a game.
|
||||
- `system_directory`, `savefile_directory`, `savestate_directory`,
|
||||
`playlist_directory`, `screenshot_directory`, `thumbnails_directory` and
|
||||
`rgui_browser_directory` — all pointed at the shared library described below,
|
||||
rather than scattered through `~/.config/retroarch`.
|
||||
|
||||
An unrecognised key in an appended config is ignored **silently**, so those key
|
||||
names are worth keeping in step with upstream if RetroArch is ever bumped
|
||||
across a major version.
|
||||
|
||||
### BIOS files and expectations
|
||||
|
||||
Several cores need BIOS or firmware images that are not redistributable and are
|
||||
therefore not packaged. Drop them in `/srv/games/bios`, which is RetroArch's
|
||||
system directory on this host:
|
||||
|
||||
- **PlayStation 2** (`pcsx2`) — a PS2 BIOS dump. The core will not boot anything
|
||||
without one.
|
||||
- **Saturn** (`beetle-saturn`) — region BIOS images.
|
||||
- **Dreamcast** (`flycast`) — `dc_boot.bin` / `dc_flash.bin` for most titles.
|
||||
- **Nintendo DS** (`melonds`) — optional, but DSi mode and some titles want the
|
||||
real BIOS/firmware.
|
||||
|
||||
Be honest about the two heaviest cores. `dolphin` and `pcsx2` are libretro ports
|
||||
of emulators whose upstream effort goes into their **standalone** builds; the
|
||||
cores lag on compatibility and are the first place to look when a GameCube, Wii
|
||||
or PS2 title misbehaves. If a game does not cooperate, add the standalone
|
||||
emulators to `environment.systemPackages` in `gaming.nix`:
|
||||
|
||||
```nix
|
||||
pkgs.dolphin-emu # GameCube / Wii
|
||||
pkgs.pcsx2 # PlayStation 2
|
||||
```
|
||||
|
||||
Both are controller-driven and can be added to Big Picture the same way as
|
||||
RetroArch. The hardware is not the limit here — a GTX 1070 and a Haswell i7 run
|
||||
PS2 and Wii comfortably.
|
||||
|
||||
Five cores (`snes9x`, `genesis-plus-gx`, `picodrive`, `fbneo`,
|
||||
`mame2003-plus`) carry upstream licences with non-commercial or
|
||||
no-redistribution-for-profit clauses, so their derivation names are in
|
||||
`unfreePackages` in `flake.nix`. Nothing else in the core set needs it.
|
||||
|
||||
## Games library layout
|
||||
|
||||
Content lives under `/srv/games`, deliberately outside any home directory: it is
|
||||
bulky, it is the thing most likely to move to its own disk, and it is shared
|
||||
between Steam, RetroArch and Clone Hero rather than owned by one of them.
|
||||
Mounting a second drive at `/srv/games` is the only change that move needs.
|
||||
|
||||
`gaming.nix` creates the tree with `systemd.tmpfiles.rules` at every boot:
|
||||
|
||||
```
|
||||
/srv/games/
|
||||
├── roms/ # RetroArch content browser opens here
|
||||
│ ├── nes/ snes/ gb/ gbc/ gba/ n64/ nds/ gc/ wii/
|
||||
│ ├── mastersystem/ gamegear/ megadrive/ sega32x/ segacd/
|
||||
│ ├── saturn/ dreamcast/
|
||||
│ ├── psx/ ps2/ psp/
|
||||
│ └── arcade/ dos/
|
||||
├── bios/ # RetroArch system dir: BIOS and firmware
|
||||
├── saves/ # in-game saves
|
||||
├── states/ # save states
|
||||
├── playlists/
|
||||
├── screenshots/
|
||||
├── thumbnails/
|
||||
├── steam/ # second Steam library folder
|
||||
└── clonehero/
|
||||
├── songs/
|
||||
└── backgrounds/
|
||||
```
|
||||
|
||||
Directory names under `roms/` follow the libretro/ES-DE convention, so a scraper
|
||||
or a second frontend recognises them without anything being renamed.
|
||||
|
||||
Everything is `lyrathorpe:users` mode **2775**. The setgid bit matters: the
|
||||
owning group is carried onto anything created inside, so a second account — or
|
||||
an `rsync` from another machine — does not leave behind files the TV user cannot
|
||||
write. The rules create directories if missing and otherwise leave them alone;
|
||||
nothing here removes or rewrites content.
|
||||
|
||||
RetroArch is pointed at these paths declaratively. The other two have to be told
|
||||
once, in their own UIs:
|
||||
|
||||
- **Steam** — Settings → Storage → the `+` control → add `/srv/games/steam` as a
|
||||
library folder. Games installed there survive a reinstall of the OS.
|
||||
- **Clone Hero** — set the song library path to `/srv/games/clonehero/songs` from
|
||||
its settings screen. Clone Hero keeps its own config in `~/.clonehero`.
|
||||
|
||||
## Steam and Proton
|
||||
|
||||
`programs.steam.enable` already arranges most of what Proton needs, and it is
|
||||
worth recording so it is not re-litigated:
|
||||
|
||||
- `hardware.graphics` with `enable32Bit` — the 32-bit GL/Vulkan userspace
|
||||
Proton's 32-bit prefixes link against.
|
||||
- Steam's udev rules (`hardware.steam-hardware.enable`) — controller and
|
||||
hidraw access, which is also what lets `dualsensectl` talk to a DualSense.
|
||||
- 32-bit PipeWire ALSA (`services.pipewire.alsa.support32Bit`), derived from
|
||||
`alsa.enable`, which `gaming.nix` turns on for the older native titles that
|
||||
talk to ALSA directly rather than through the Pulse shim.
|
||||
- Wine's fonts — Liberation, DejaVu, FreeFont and the Noto set arrive with
|
||||
`fonts.enableDefaultPackages` plus `modules/common-nixos.nix`. Liberation is
|
||||
metric-compatible with the Microsoft core fonts, so text lays out correctly
|
||||
without shipping unfree `corefonts`.
|
||||
- `vm.max_map_count` is **1048576** in the nixpkgs default sysctls, above what
|
||||
DX12 and Unreal titles need. No override required — this is the one people
|
||||
usually copy from Arch wiki posts and it is already handled.
|
||||
|
||||
What is **not** covered by default, and is set explicitly in `gaming.nix`:
|
||||
|
||||
- `systemd.settings.Manager.DefaultLimitNOFILE = "1024:1048576"`. esync opens
|
||||
one eventfd per Wine synchronisation object and runs out against systemd's
|
||||
default 524288 hard limit in the heaviest titles. Only the hard limit is
|
||||
raised; the soft limit stays at 1024, because lifting that breaks
|
||||
`select()`-based programs elsewhere on the system.
|
||||
- `extraCompatPackages = [ pkgs.proton-ge-bin ]`. The module puts its
|
||||
`steamcompattool` output on `STEAM_EXTRA_COMPAT_TOOLS_PATHS`, which is what
|
||||
makes **GE-Proton** appear in the client's compatibility list.
|
||||
- `protontricks.enable` — winetricks against a Proton prefix, the standard
|
||||
repair when a title needs a runtime (dotnet, vcrun, Media Foundation) Proton
|
||||
does not ship.
|
||||
- `programs.gamemode.enable` — applies the performance CPU governor around games
|
||||
that request it.
|
||||
|
||||
One thing is **not declarative**: Steam Play must be switched on in the client,
|
||||
once, per account — **Settings → Compatibility → Enable Steam Play for all other
|
||||
titles**. Nix cannot set this; it lives in Steam's own config.
|
||||
|
||||
Verify the Proton side after installing:
|
||||
|
||||
```sh
|
||||
vulkaninfo --summary # 64-bit ICD
|
||||
nvidia-smi # driver up
|
||||
ulimit -Hn # expect 1048576
|
||||
# in a game's launch options, to confirm esync/fsync are active:
|
||||
# PROTON_LOG=1 %command% → ~/steam-<appid>.log
|
||||
```
|
||||
|
||||
## Controllers
|
||||
|
||||
- **Xbox One / Series over Bluetooth** — `hardware.xpadneo.enable`. The
|
||||
out-of-tree driver; the in-kernel `xpad` handles these badly over Bluetooth
|
||||
(wrong button mapping, no rumble). The module enables bluez itself.
|
||||
- **Xbox 360, wired** — in-kernel `xpad`, autoloaded by udev on plug-in.
|
||||
Nothing to configure. The kernel is built with `CONFIG_JOYSTICK_XPAD=m`,
|
||||
`CONFIG_JOYSTICK_XPAD_FF=y` (rumble) and `CONFIG_JOYSTICK_XPAD_LEDS=y`. The
|
||||
360 wireless PC receiver uses the same driver and works the same way.
|
||||
- **DualSense / DualShock 4** — in-kernel `hid-playstation`, over both USB and
|
||||
Bluetooth. No driver config. `dualsensectl` is installed for LED, battery and
|
||||
microphone control; it works because Steam's udev rules grant hidraw access.
|
||||
- **Clone Hero guitars** — plain USB HID gamepads, handled in-kernel. Nothing to
|
||||
configure.
|
||||
|
||||
`hardware.bluetooth.powerOnBoot` is set so the adapter is up before the Steam
|
||||
session starts and a pad can reconnect unattended.
|
||||
`settings.General.Experimental = true` is what enables battery level reporting
|
||||
for Bluetooth gamepads — it is still behind bluez's experimental flag.
|
||||
|
||||
Pair a new controller from Big Picture (**Settings → Controller**), or from a
|
||||
Sway session with `bluetoothctl`. If a pad connects but no input arrives, check
|
||||
`journalctl -b -u bluetooth` and confirm `hid_xpadneo` is loaded
|
||||
(`lsmod | grep xpadneo`).
|
||||
|
||||
The Xbox One / Series USB **wireless dongle** is deliberately not configured. It
|
||||
needs `hardware.xone.enable`, which **blacklists `xpad`** — that would break the
|
||||
wired 360 pads — as well as `mt76x2u`, and pulls in proprietary dongle firmware.
|
||||
Not worth the side effects unless that dongle is actually in use, and if it ever
|
||||
is, the 360 pads have to be re-tested.
|
||||
|
||||
## Untested claims
|
||||
|
||||
This host has not been built or booted yet. Two things are worth watching on
|
||||
first boot:
|
||||
|
||||
- **gamescope on the proprietary NVIDIA driver.** `gaming.nix` sets
|
||||
`GBM_BACKEND=nvidia-drm` and `__GLX_VENDOR_LIBRARY_NAME=nvidia` for the
|
||||
session, which is the standard fix, but the combination has a history of
|
||||
needing tweaks. If the session dies at startup, switch the greeter back to
|
||||
interactive by commenting out `services.greetd.settings.initial_session`, log
|
||||
into Sway, and read `journalctl --user -b`.
|
||||
- **Television resolution and refresh.** gamescope takes the output's native
|
||||
mode by default. Add `gamescopeSession.args = [ "-W" "3840" "-H" "2160" "-r"
|
||||
"60" ]` if a specific mode is wanted.
|
||||
|
||||
There is no HDMI-CEC configuration here, so the TV remote will not drive the
|
||||
box; that needs a Pulse-Eight adapter or a working CEC bridge on the board.
|
||||
Nothing boots to a splash screen either — Plymouth was left out deliberately, as
|
||||
early KMS with the proprietary driver makes it unreliable.
|
||||
|
||||
## Networking
|
||||
|
||||
Wired NetworkManager from `../../modules/desktop.nix`; `modules/ssh.nix` adds
|
||||
key-only sshd, which is the practical way to administer a machine with no
|
||||
keyboard attached. The firewall is default-deny (`modules/workstation.nix`);
|
||||
Steam Remote Play and local network game transfers open their own ports through
|
||||
`programs.steam`.
|
||||
@@ -112,13 +112,27 @@
|
||||
|
||||
# Unfree packages permitted to be built (replaces blanket allowUnfree).
|
||||
# The NVIDIA entries are for the Mac Pro's Quadro P400 (hosts/MacPro31/
|
||||
# nvidia.nix); unfree packages are not in the binary cache, so the
|
||||
# kernel module is compiled on the host.
|
||||
# nvidia.nix) and the Console host's GTX 1070 (hosts/Console/nvidia.nix);
|
||||
# unfree packages are not in the binary cache, so the kernel module is
|
||||
# compiled on the host. The steam/clonehero entries are the Console
|
||||
# host's games stack (hosts/Console/gaming.nix).
|
||||
unfreePackages = [
|
||||
"claude-code"
|
||||
"nvidia-x11"
|
||||
"nvidia-kernel-modules"
|
||||
"nvidia-settings"
|
||||
"steam"
|
||||
"steam-unwrapped"
|
||||
"steam-run"
|
||||
"clonehero"
|
||||
# RetroArch cores whose upstream licences carry a non-commercial or
|
||||
# no-redistribution-for-profit clause. Everything else in the core set
|
||||
# is plain free software.
|
||||
"libretro-snes9x"
|
||||
"libretro-genesis-plus-gx"
|
||||
"libretro-picodrive"
|
||||
"libretro-fbneo"
|
||||
"libretro-mame2003-plus"
|
||||
];
|
||||
|
||||
# Per-user identity, keyed by username. See README "Users".
|
||||
@@ -293,6 +307,28 @@
|
||||
];
|
||||
};
|
||||
|
||||
lyrathorpe-console = {
|
||||
system = "x86_64-linux";
|
||||
portable = false;
|
||||
# Living-room games machine on a television: autologins into the
|
||||
# gamescope Steam session (hosts/Console/gaming.nix). sway.nix is
|
||||
# still imported -- greetd/ReGreet is what the Steam session falls
|
||||
# back to, and Sway is the keyboard-and-mouse session behind it.
|
||||
modules = [
|
||||
./hosts/Console/configuration.nix
|
||||
./modules/desktop.nix
|
||||
./modules/ssh.nix
|
||||
inputs.nixos-hardware.nixosModules.common-pc-ssd
|
||||
inputs.nixos-hardware.nixosModules.common-cpu-intel
|
||||
./modules/sway.nix
|
||||
];
|
||||
users.lyrathorpe.homeModules = [
|
||||
./home
|
||||
./users/lyrathorpe/home.nix
|
||||
./home/desktop.nix
|
||||
];
|
||||
};
|
||||
|
||||
emmathorpe-edaas = {
|
||||
system = "x86_64-linux";
|
||||
modules = [
|
||||
|
||||
@@ -16,3 +16,4 @@
|
||||
- [Nix shell tooling](nix_shell_tooling.md) — any nixpkgs tool runs ad hoc via `nix run`/`nix shell nixpkgs#<pkg>`; a missing command is never a dead end
|
||||
- [WSP local build and test](wsp_local_build_and_test.md) — core-services-cloud on this box: dotnet via nix, artifactory creds from `~/.artifactoryenv` sourced per command, how to tell auth failure from a code failure
|
||||
- [WSP-32957 PIM migration](wsp_32957_pim_migration.md) — AKS RBAC to PIM + AutoPerm decommission; prod is in the Technical Preview subscription, three tenants; resume via `~/code/WSP-32957-CONTINUATION.md`
|
||||
- [Entra group member reads](entra_group_member_reads.md) — `az ad group member list` hides service principal members; use the servicePrincipal cast or transitiveMemberOf, and trust the Terraform plan over it
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
---
|
||||
name: entra-group-member-reads
|
||||
description: az ad group member list and Graph /members silently omit service principal members — use the servicePrincipal cast or transitiveMemberOf when a group is expected to hold an SPN.
|
||||
metadata:
|
||||
node_type: memory
|
||||
type: reference
|
||||
---
|
||||
|
||||
`az ad group member list --group <id>` and `GET /groups/{id}/members` both return an **empty collection**, with no error, for a group whose only members are service principals — at least when called with Lyra's user account. The read looks authoritative and is not.
|
||||
|
||||
**Reliable reads instead:**
|
||||
|
||||
```sh
|
||||
# members, cast to the type that is being hidden
|
||||
az rest --method get --url "https://graph.microsoft.com/v1.0/groups/<gid>/members/microsoft.graph.servicePrincipal?\$select=id,displayName"
|
||||
|
||||
# count, which does not filter
|
||||
az rest --method get --url "https://graph.microsoft.com/v1.0/groups/<gid>/members/\$count" --headers ConsistencyLevel=eventual
|
||||
|
||||
# from the principal's side
|
||||
az rest --method get --url "https://graph.microsoft.com/v1.0/servicePrincipals/<spid>/transitiveMemberOf?\$select=id,displayName"
|
||||
az rest --method post --url "https://graph.microsoft.com/v1.0/servicePrincipals/<spid>/checkMemberGroups" \
|
||||
--body '{"groupIds":["<gid>"]}' --headers "Content-Type=application/json"
|
||||
```
|
||||
|
||||
**How to apply:** any group that deployment or automation identities belong to — `*-cluster-admins`, `*-keyvault`, anything created by `rg-prereqs` — must be checked with one of the above before concluding it is empty. Cross-check against Terraform: a plan reporting "No changes" against a `members` attribute is strong evidence the membership is present, and outranks the `az` read. On 2026-08-28 the plain read produced a Bug (WSP-33432, cancelled) claiming five `*-cluster-admins` groups across three tenants had been emptied; all five held their deployment principals the whole time.
|
||||
|
||||
Related: [[wsp-32957-pim-migration]].
|
||||
@@ -9,7 +9,9 @@ Field map for the **WSP (Workspace Platform)** Jira project, to create tickets w
|
||||
|
||||
**Issue-type IDs:** Epic `10000`, Story `10004`, Task `10008`, Bug `10123`, Sub-task `10009`.
|
||||
|
||||
**Fast path — use Task, not Bug.** A `Task` requires only `summary` (project/issuetype auto, reporter defaults to caller). A `Bug` requires six extra fields (below), so only pick Bug when it must be a Bug. The sibling infra/remediation tickets in WSP are Tasks.
|
||||
**Fast path — use Task, not Bug.** A `Task` requires `summary` plus **Task Type** `customfield_15622` (added since this note was first written; the create validator enforces it even though `createmeta` omits it, same trap as Bug's `versions`). Options value=id: Dev Task=34065, CQE Task=34066, Investigation=34067, Security=34068, Maintenance=34069, Release=34070 — use `Maintenance` for refactors and tidy-ups, `Dev Task` for feature work. A `Bug` requires six extra fields (below), so only pick Bug when it must be a Bug. The sibling infra/remediation tickets in WSP are Tasks.
|
||||
|
||||
Example Task `additional_fields`: `{"customfield_15622":{"id":"34069"},"components":[{"name":"Multicluster Platform"}]}`
|
||||
|
||||
**Bug required fields** (enforced by the create validator; note `createmeta` omits `versions` but the API rejects without it):
|
||||
|
||||
|
||||
@@ -313,6 +313,14 @@ in
|
||||
extraConfig = ''
|
||||
set -g @catppuccin_flavor 'mocha'
|
||||
set -g @catppuccin_window_status_style 'rounded'
|
||||
# Catppuccin's default window text is #T, the pane title, which every
|
||||
# program in the pane is free to overwrite -- the shell writes the
|
||||
# hostname, Claude Code writes its current task, and a hand-set window
|
||||
# name never appears. Show the window name instead, falling back to the
|
||||
# pane title when the window holds a single pane and the two carry the
|
||||
# same information anyway.
|
||||
set -g @catppuccin_window_text ' #{?#{==:#{window_panes},1},#T,#W}'
|
||||
set -g @catppuccin_window_current_text ' #{?#{==:#{window_panes},1},#T,#W}'
|
||||
'';
|
||||
}
|
||||
resurrect # save/restore sessions
|
||||
@@ -357,6 +365,17 @@ in
|
||||
set -g renumber-windows on
|
||||
set -g set-clipboard on
|
||||
|
||||
# Pane titles on the border, but only once a window is split -- a single
|
||||
# pane's title is already in the status bar. pane-border-status takes no
|
||||
# format, so the hook recomputes it whenever the layout changes, which
|
||||
# covers both splitting and closing a pane.
|
||||
set -g pane-border-format " #P #{pane_title} "
|
||||
set -g pane-border-status off
|
||||
set-hook -g window-layout-changed 'set -Fw pane-border-status "#{?#{>:#{window_panes},1},top,off}"'
|
||||
|
||||
# Pane titles have no default binding.
|
||||
bind T command-prompt -p "pane title:" "select-pane -T '%%'"
|
||||
|
||||
# Catppuccin v2 statusline. Must run after the plugin has loaded;
|
||||
# home-manager appends this extraConfig after the whole plugin list.
|
||||
set -g status-left-length 100
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
# Living-room games machine: 4th-gen Core i7 (Haswell) on a UEFI board, wired to
|
||||
# a television and driven from the sofa with a Bluetooth controller. Desktop host
|
||||
# -- shared graphical/wired options live in ../../modules/desktop.nix; only
|
||||
# host-specific settings are here. The games stack (Steam session, RetroArch,
|
||||
# controllers) is in ./gaming.nix and the GPU in ./nvidia.nix. Install notes:
|
||||
# see ../../docs/hosts/console.md.
|
||||
{ ... }:
|
||||
|
||||
{
|
||||
imports = [
|
||||
./hardware-configuration.nix
|
||||
./nvidia.nix
|
||||
./gaming.nix
|
||||
];
|
||||
|
||||
# Haswell: AVX2/FMA/BMI2, i.e. x86-64-v3. Above the fleet default (2), so this
|
||||
# only records the fact -- no feature flag currently keys off level 3.
|
||||
features.cpu.microarchLevel = 3;
|
||||
|
||||
# Ordinary PC UEFI firmware: systemd-boot, and NVRAM writes are safe here
|
||||
# (unlike the Mac Pro's Apple EFI, which cannot be trusted with efibootmgr).
|
||||
boot.loader.systemd-boot.enable = true;
|
||||
boot.loader.efi.canTouchEfiVariables = true;
|
||||
# The boot menu is unreadable from a sofa and unusable without a keyboard.
|
||||
# Boot the default immediately; hold space at power-on to get the menu back.
|
||||
boot.loader.timeout = 0;
|
||||
# Bound the entry list so the ESP does not fill up with old generations.
|
||||
boot.loader.systemd-boot.configurationLimit = 10;
|
||||
|
||||
networking.hostName = "Console-NixOS";
|
||||
|
||||
hardware.cpu.intel.updateMicrocode = true;
|
||||
|
||||
# See `man configuration.nix` / the stateVersion docs before changing.
|
||||
system.stateVersion = "26.05";
|
||||
}
|
||||
@@ -0,0 +1,247 @@
|
||||
# The games stack for the living-room machine: the Steam session that the TV
|
||||
# boots into, RetroArch with its cores, Clone Hero, and the controller plumbing.
|
||||
#
|
||||
# Session model. greetd (from ../../modules/sway.nix, which enables it for
|
||||
# ReGreet) gets an `initial_session`, so the machine autologins into the
|
||||
# gamescope Steam session at boot -- no keyboard, no greeter, straight to Big
|
||||
# Picture. Quitting Steam drops back to greetd's `default_session`, i.e. ReGreet,
|
||||
# where the ordinary Sway session can be picked for keyboard-and-mouse work.
|
||||
{ pkgs, ... }:
|
||||
|
||||
let
|
||||
# The account the television autologins as. Must match the user declared for
|
||||
# this host in the flake host table.
|
||||
tvUser = "lyrathorpe";
|
||||
|
||||
# Games library root. Deliberately outside any home directory: content is
|
||||
# bulky, is the thing most likely to move to its own disk, and is shared
|
||||
# between Steam, RetroArch and Clone Hero rather than owned by one of them.
|
||||
# Mounting a second drive at this path is the only change that needs.
|
||||
gamesRoot = "/srv/games";
|
||||
|
||||
# One ROM directory per emulated system. Names follow the libretro/ES-DE
|
||||
# convention so a scraper or a second frontend recognises them without
|
||||
# renaming anything.
|
||||
romSystems = [
|
||||
"nes"
|
||||
"snes"
|
||||
"gb"
|
||||
"gbc"
|
||||
"gba"
|
||||
"n64"
|
||||
"nds"
|
||||
"gc"
|
||||
"wii"
|
||||
"mastersystem"
|
||||
"gamegear"
|
||||
"megadrive"
|
||||
"sega32x"
|
||||
"segacd"
|
||||
"saturn"
|
||||
"dreamcast"
|
||||
"psx"
|
||||
"ps2"
|
||||
"psp"
|
||||
"arcade"
|
||||
"dos"
|
||||
];
|
||||
|
||||
# Everything under the root that is not a ROM directory. RetroArch is pointed
|
||||
# at these below; Steam and Clone Hero have to be told about theirs in their
|
||||
# own UIs (see docs/hosts/console.md).
|
||||
libraryDirs = [
|
||||
"bios" # RetroArch system directory: BIOS and firmware images
|
||||
"saves" # in-game saves
|
||||
"states" # save states
|
||||
"playlists"
|
||||
"screenshots"
|
||||
"thumbnails"
|
||||
"steam" # add as a Steam library folder from the client
|
||||
"clonehero/songs"
|
||||
"clonehero/backgrounds"
|
||||
];
|
||||
|
||||
# RetroArch and the cores this machine is expected to run. The wrapper already
|
||||
# points RetroArch at the packaged assets, core info and joypad autoconfig
|
||||
# profiles; `settings` here is merged on top of those.
|
||||
retroarch = pkgs.retroarch-bare.wrapper {
|
||||
cores = with pkgs.libretro; [
|
||||
# Nintendo
|
||||
nestopia # NES
|
||||
snes9x # SNES
|
||||
gambatte # Game Boy / Color
|
||||
mgba # Game Boy Advance
|
||||
mupen64plus # Nintendo 64
|
||||
melonds # Nintendo DS
|
||||
dolphin # GameCube / Wii
|
||||
# Sega
|
||||
genesis-plus-gx # Master System / Game Gear / Mega Drive
|
||||
picodrive # 32X / Mega CD
|
||||
beetle-saturn # Saturn
|
||||
flycast # Dreamcast / NAOMI
|
||||
# Sony
|
||||
beetle-psx-hw # PlayStation, hardware renderer
|
||||
pcsx2 # PlayStation 2 (LRPS2); needs a PS2 BIOS in RetroArch's system dir
|
||||
ppsspp # PSP
|
||||
# Arcade and PC
|
||||
fbneo
|
||||
mame2003-plus
|
||||
dosbox-pure
|
||||
];
|
||||
settings = {
|
||||
# Applied on every launch via --appendconfig, so these three are fixed
|
||||
# policy rather than saved preferences: changing them in the UI will not
|
||||
# stick. Everything else stays user-editable as usual.
|
||||
#
|
||||
# Ozone is the controller-navigable menu; the TV has no keyboard.
|
||||
menu_driver = "ozone";
|
||||
video_fullscreen = "true";
|
||||
# L3+R3 opens the RetroArch menu from inside a running core
|
||||
# (INPUT_COMBO_L3_R3). Without a pad combo there is no way to exit a game
|
||||
# without a keyboard, and no retro system this box emulates has L3/R3 on
|
||||
# its own controller, so the binding cannot collide with a game.
|
||||
input_menu_toggle_gamepad_combo = "2";
|
||||
|
||||
# Point RetroArch at the shared library instead of scattering content and
|
||||
# state through ~/.config/retroarch. Key names are RetroArch's own; an
|
||||
# unrecognised key in an appended config is ignored silently, so they are
|
||||
# worth keeping in step with upstream.
|
||||
system_directory = "${gamesRoot}/bios";
|
||||
savefile_directory = "${gamesRoot}/saves";
|
||||
savestate_directory = "${gamesRoot}/states";
|
||||
playlist_directory = "${gamesRoot}/playlists";
|
||||
screenshot_directory = "${gamesRoot}/screenshots";
|
||||
thumbnails_directory = "${gamesRoot}/thumbnails";
|
||||
# Where the content browser opens, so loading a game is a couple of
|
||||
# D-pad presses rather than a walk up from the filesystem root.
|
||||
rgui_browser_directory = "${gamesRoot}/roms";
|
||||
};
|
||||
};
|
||||
in
|
||||
{
|
||||
programs.steam = {
|
||||
enable = true;
|
||||
|
||||
# Registers the "Steam" wayland session (gamescope wrapping Steam in tenfoot
|
||||
# mode) with the display manager and installs the steam-gamescope launcher.
|
||||
gamescopeSession.enable = true;
|
||||
gamescopeSession.env = {
|
||||
# gamescope has to be pointed at NVIDIA's GBM implementation and GLX
|
||||
# vendor explicitly; on the proprietary driver it otherwise fails to get a
|
||||
# usable device and the session dies at startup.
|
||||
GBM_BACKEND = "nvidia-drm";
|
||||
__GLX_VENDOR_LIBRARY_NAME = "nvidia";
|
||||
};
|
||||
|
||||
# Remote Play and local network game transfers are the point of a TV box on
|
||||
# the same LAN as a desktop; both need their ports open.
|
||||
remotePlay.openFirewall = true;
|
||||
localNetworkGameTransfers.openFirewall = true;
|
||||
|
||||
# Proton-GE, selectable per title in Steam's compatibility settings. Covers
|
||||
# the titles where Valve's Proton lags on codecs and anti-cheat shims. The
|
||||
# module puts its steamcompattool output on STEAM_EXTRA_COMPAT_TOOLS_PATHS,
|
||||
# which is what makes it appear in the client's Proton version list.
|
||||
extraCompatPackages = [ pkgs.proton-ge-bin ];
|
||||
|
||||
# Winetricks against a Proton prefix: the standard repair tool when a title
|
||||
# needs a runtime (dotnet, vcrun, Media Foundation) that Proton does not ship.
|
||||
protontricks.enable = true;
|
||||
};
|
||||
|
||||
# Proton prerequisites beyond what programs.steam already arranges.
|
||||
#
|
||||
# Already covered by the steam module, recorded here so it is not re-litigated:
|
||||
# hardware.graphics 32-bit (the lib32 NVIDIA userspace Proton's 32-bit prefixes
|
||||
# need), Steam's udev rules, 32-bit PipeWire, and the system fonts Wine renders
|
||||
# with (Liberation and DejaVu arrive with fonts.enableDefaultPackages).
|
||||
# vm.max_map_count is 1048576 in the nixpkgs default sysctls, which is above
|
||||
# what DX12/Unreal titles need -- no override required.
|
||||
#
|
||||
# What is not covered: esync opens one eventfd per Wine sync object and runs
|
||||
# out against systemd's default 524288 hard limit in the heaviest titles.
|
||||
# Raise the hard limit only; the soft limit stays at the default, because
|
||||
# lifting that breaks select()-based programs elsewhere on the system.
|
||||
systemd.settings.Manager.DefaultLimitNOFILE = "1024:1048576";
|
||||
|
||||
# capSysNice lets gamescope raise its own scheduling priority, which is what
|
||||
# keeps the compositor smooth while a game saturates the GPU. It installs
|
||||
# gamescope as a setcap wrapper instead of a plain systemPackages entry;
|
||||
# /run/wrappers/bin precedes the system profile on PATH, so steam-gamescope
|
||||
# still resolves it.
|
||||
programs.gamescope = {
|
||||
enable = true;
|
||||
capSysNice = true;
|
||||
};
|
||||
|
||||
# Applies the performance CPU governor (and drops it again) around games that
|
||||
# ask for it; Steam's Proton builds and most native titles do.
|
||||
programs.gamemode.enable = true;
|
||||
|
||||
# Autologin into the Steam session. The launcher is not exposed as a package
|
||||
# by the steam module -- it is built inside it and added to
|
||||
# environment.systemPackages -- so reference it through the system profile.
|
||||
# greetd's `restart` option defaults to false once initial_session is set,
|
||||
# which is what stops a logout from looping straight back into autologin.
|
||||
services.greetd.settings.initial_session = {
|
||||
command = "/run/current-system/sw/bin/steam-gamescope";
|
||||
user = tvUser;
|
||||
};
|
||||
|
||||
# Controllers.
|
||||
#
|
||||
# Xbox One/Series pads over Bluetooth need xpadneo: the in-kernel xpad driver
|
||||
# does not handle them well over BT (wrong button mapping, no rumble). The
|
||||
# module turns on bluez itself; powerOnBoot is set below so the adapter is up
|
||||
# before the Steam session starts and a pad can reconnect unattended.
|
||||
#
|
||||
# Everything else is in-kernel and needs no configuration: wired Xbox 360 pads
|
||||
# (and the 360 wireless receiver) via xpad, DualSense/DualShock 4 via
|
||||
# hid-playstation over USB and Bluetooth, and Clone Hero guitars as plain USB
|
||||
# HID gamepads. xpadneo does not contend with xpad -- it binds Bluetooth HID
|
||||
# devices, and the 360 pad is not HID-compliant. hardware.xone is deliberately
|
||||
# left off: it blacklists xpad, which would break the 360 pads.
|
||||
#
|
||||
# hidraw access for the PlayStation pads (LED, battery, dualsensectl) comes
|
||||
# from Steam's udev rules, which programs.steam enables via
|
||||
# hardware.steam-hardware.
|
||||
hardware.xpadneo.enable = true;
|
||||
hardware.bluetooth = {
|
||||
enable = true;
|
||||
powerOnBoot = true;
|
||||
# Battery level reporting for Bluetooth gamepads is still behind bluez's
|
||||
# experimental flag.
|
||||
settings.General.Experimental = true;
|
||||
};
|
||||
|
||||
# The games library, created at boot so the directories exist before anything
|
||||
# tries to write into them. Mode 2775 is setgid: the owning group is carried
|
||||
# onto anything created inside, so a second account (or an rsync from another
|
||||
# machine) does not end up with files the TV user cannot write. Directories
|
||||
# are created if missing and otherwise left alone -- nothing here removes or
|
||||
# rewrites content.
|
||||
systemd.tmpfiles.rules =
|
||||
let
|
||||
dir = path: "d ${path} 2775 ${tvUser} users -";
|
||||
in
|
||||
[
|
||||
(dir gamesRoot)
|
||||
(dir "${gamesRoot}/roms")
|
||||
]
|
||||
++ map (system: dir "${gamesRoot}/roms/${system}") romSystems
|
||||
++ map (sub: dir "${gamesRoot}/${sub}") libraryDirs;
|
||||
|
||||
# 32-bit ALSA for the older native titles that talk to ALSA directly rather
|
||||
# than through the PulseAudio shim; programs.steam derives
|
||||
# pipewire.alsa.support32Bit from this. PipeWire itself and the Pulse shim
|
||||
# come from ../../modules/workstation.nix.
|
||||
services.pipewire.alsa.enable = true;
|
||||
|
||||
environment.systemPackages = [
|
||||
retroarch
|
||||
pkgs.clonehero
|
||||
pkgs.dualsensectl # DualSense LED/battery/mic control from the shell
|
||||
pkgs.mangohud # FPS/frametime overlay; use `mangohud %command%` in Steam
|
||||
pkgs.vulkan-tools # vulkaninfo, for checking the 32/64-bit ICDs Proton needs
|
||||
];
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
# Do not modify this file! It was generated by ‘nixos-generate-config’
|
||||
# and may be overwritten by future invocations. Please make changes
|
||||
# to /etc/nixos/configuration.nix instead.
|
||||
{ config, lib, pkgs, modulesPath, ... }:
|
||||
|
||||
{
|
||||
imports =
|
||||
[ (modulesPath + "/installer/scan/not-detected.nix")
|
||||
];
|
||||
|
||||
boot.initrd.availableKernelModules = [ "xhci_pci" "ehci_pci" "ahci" "usbhid" "usb_storage" "sd_mod" "sr_mod" ];
|
||||
boot.initrd.kernelModules = [ ];
|
||||
boot.kernelModules = [ "kvm-intel" ];
|
||||
boot.extraModulePackages = [ ];
|
||||
|
||||
fileSystems."/" =
|
||||
{ device = "/dev/disk/by-uuid/2ab976ad-ba88-4d1b-8d70-5a114a4ed024";
|
||||
fsType = "ext4";
|
||||
};
|
||||
|
||||
fileSystems."/boot" =
|
||||
{ device = "/dev/disk/by-uuid/32FB-6BEE";
|
||||
fsType = "vfat";
|
||||
options = [ "fmask=0022" "dmask=0022" ];
|
||||
};
|
||||
|
||||
swapDevices = [ ];
|
||||
|
||||
nixpkgs.hostPlatform = lib.mkDefault "x86_64-linux";
|
||||
hardware.cpu.intel.updateMicrocode = lib.mkDefault config.hardware.enableRedistributableFirmware;
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
# NVIDIA GeForce GTX 1070 8 GB (Pascal, GP104): proprietary driver for the
|
||||
# gamescope Steam session and the Sway desktop.
|
||||
#
|
||||
# Driver branch: 580 (nvidiaPackages.legacy_580), NOT the nixpkgs default
|
||||
# (`production`, currently 595.x). 580 is the last branch that supports
|
||||
# Maxwell/Pascal/Volta -- NVIDIA keeps it as an LTS branch to Aug 2028 -- and a
|
||||
# newer branch simply will not drive this card. Same constraint as the Mac Pro's
|
||||
# Quadro P400; see hosts/MacPro31/nvidia.nix.
|
||||
#
|
||||
# The driver is unfree, so it is not in the binary cache: the kernel module is
|
||||
# compiled locally on every kernel bump.
|
||||
{ config, ... }:
|
||||
|
||||
{
|
||||
# Selects the proprietary driver; the module blacklists nouveau/nvidiafb and
|
||||
# loads nvidia-uvm via a modprobe softdep. Naming is historical -- this option
|
||||
# drives the kernel/driver choice on Wayland hosts too, which is why it is set
|
||||
# on a machine that runs no X server.
|
||||
services.xserver.videoDrivers = [ "nvidia" ];
|
||||
|
||||
hardware.nvidia = {
|
||||
package = config.boot.kernelPackages.nvidiaPackages.legacy_580;
|
||||
# Required for Wayland: sets nvidia-drm.modeset=1 (and fbdev=1), without
|
||||
# which neither gamescope nor wlroots gets a usable GBM device and both the
|
||||
# Steam session and Sway fail to start.
|
||||
modesetting.enable = true;
|
||||
# The open kernel modules need Turing or later; Pascal must use the closed
|
||||
# ones. Explicit because the option has no default on driver >= 560.
|
||||
open = false;
|
||||
};
|
||||
|
||||
# The NVIDIA module only puts these in boot.kernelModules when
|
||||
# services.xserver.enable is true, which is false on this Wayland-only host --
|
||||
# so load them explicitly rather than relying on udev modalias autoloading.
|
||||
# nvidia_uvm is deliberately absent: the module's modprobe softdep pulls it in
|
||||
# after the GPU device exists, which is the supported ordering.
|
||||
boot.kernelModules = [
|
||||
"nvidia"
|
||||
"nvidia_modeset"
|
||||
"nvidia_drm"
|
||||
];
|
||||
|
||||
# wlroots refuses the proprietary NVIDIA driver unless told to proceed. The
|
||||
# greeter's compositor (cage) and gamescope have no such check; only Sway
|
||||
# needs the flag, which the module bakes into the wrapper the session's
|
||||
# .desktop file runs.
|
||||
programs.sway.extraOptions = [ "--unsupported-gpu" ];
|
||||
|
||||
# 32-bit driver libraries for 32-bit Steam titles and Proton's 32-bit
|
||||
# prefixes: hardware.graphics.enable32Bit pulls in the matching lib32 NVIDIA
|
||||
# userspace. programs.steam (./gaming.nix) sets it too; stated here as well so
|
||||
# the GPU's 32-bit story lives with the rest of the GPU config.
|
||||
hardware.graphics.enable32Bit = true;
|
||||
}
|
||||
@@ -161,6 +161,11 @@
|
||||
dock = {
|
||||
show-recents = false;
|
||||
mru-spaces = false; # don't reorder spaces by use
|
||||
# Disable hot-corners
|
||||
wvous-tr-corner = 1;
|
||||
wvous-tl-corner = 1;
|
||||
wvous-bl-corner = 1;
|
||||
wvous-br-corner = 1;
|
||||
};
|
||||
finder = {
|
||||
AppleShowAllExtensions = true;
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
|
||||
# Headless server: the Sway desktop is intentionally not set up. modules/sway.nix is
|
||||
# not imported and features.swayDesktop.enable defaults to false (declared in
|
||||
# system/modules/features.nix), so this host keeps plain TTY/SSH login.
|
||||
# modules/features.nix), so this host keeps plain TTY/SSH login.
|
||||
|
||||
# Raspberry Pi boots via U-Boot + extlinux, not GRUB/systemd-boot. The
|
||||
# raspberry-pi-5 nixos-hardware profile supplies the kernel, firmware and
|
||||
|
||||
+1
-1
@@ -12,7 +12,7 @@ let
|
||||
in
|
||||
{
|
||||
# The features.swayDesktop.enable option is declared in
|
||||
# system/modules/features.nix (so headless hosts can read/set it without
|
||||
# modules/features.nix (so headless hosts can read/set it without
|
||||
# importing this module). This module only provides its implementation.
|
||||
config = lib.mkIf cfg.enable {
|
||||
programs.sway = {
|
||||
|
||||
+2
-2
@@ -29,10 +29,10 @@
|
||||
// lib.optionalAttrs (spec ? linger) { inherit (spec) linger; }
|
||||
) hostUsers;
|
||||
|
||||
programs.firefox = lib.mkIf (config.features.swayDesktop.enable == true) {
|
||||
programs.firefox = lib.mkIf config.features.swayDesktop.enable {
|
||||
enable = true;
|
||||
};
|
||||
programs.thunderbird = lib.mkIf (config.features.swayDesktop.enable == true) {
|
||||
programs.thunderbird = lib.mkIf config.features.swayDesktop.enable {
|
||||
enable = true;
|
||||
};
|
||||
}
|
||||
|
||||
@@ -47,7 +47,23 @@
|
||||
pkgs.terraform-docs # generate Terraform module docs
|
||||
pkgs.yq-go # jq for YAML
|
||||
pkgs.gcx # Grafana Cloud CLI (dashboards, SLOs, synthetics, alerts)
|
||||
|
||||
# WSL ships no xdg-open, so anything that shells out to a browser dies with
|
||||
# `exec: "xdg-open,x-www-browser,www-browser": executable file not found`.
|
||||
# kubelogin's interactive login is the one that bites: it is the login mode
|
||||
# the shared cluster kubeconfig uses. Hand the URL to Windows instead.
|
||||
# (wslu, the usual answer, is gone from nixpkgs -- upstream archived it.)
|
||||
(pkgs.writeShellScriptBin "xdg-open" ''
|
||||
url="$1"
|
||||
if command -v powershell.exe >/dev/null 2>&1; then
|
||||
exec powershell.exe -NoProfile -Command "Start-Process '$url'"
|
||||
fi
|
||||
exec explorer.exe "$url"
|
||||
'')
|
||||
];
|
||||
|
||||
# Honoured by tools that read $BROWSER rather than calling xdg-open.
|
||||
home.sessionVariables.BROWSER = "xdg-open";
|
||||
services.ssh-agent.enable = true;
|
||||
|
||||
# Colourised kubectl. enableAlias points `kubectl` at kubecolor, which parses
|
||||
|
||||
Reference in New Issue
Block a user