feat(sway): 4K scale 2, natural mouse scroll, idle inhibit for emulators

Three unrelated desktop-side fixes, all in home/sway.nix.

Sway cannot key an output rule on resolution, so scale 2 on 4K displays
is applied by a user service that runs once at session start and again on
every output event, which is what makes it survive a display being
switched off and on. The scale guard in the jq filter stops the
subscription feeding itself. kanshi still owns mode and position; no
profile here sets a scale, so the two do not fight.

natural_scroll on type:pointer gives mice the same scroll direction as
the touchpads already had.

PCSX2 and Dolphin default to borderless-windowed rather than compositor
fullscreen, so the existing inhibit_idle fullscreen rules never matched
and swaylock engaged mid-game. Inhibit on focus for the emulators
instead. The Steam session is unaffected either way: swayidle is wanted
by graphical-session.target and conditional on WAYLAND_DISPLAY, and the
gamescope session provides neither.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
Emma Thorpe
2026-09-01 10:32:24 +01:00
co-authored by Claude Opus 5
parent 730bcd1a5d
commit 46c03df06d
3 changed files with 75 additions and 2 deletions
+19
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@@ -124,6 +124,25 @@ The greeter is **Dvorak**, like every other host here (`modules/sway.nix` forces
`XKB_DEFAULT_VARIANT=dvorak` on cage). Only relevant if someone else has to type
a password.
### The Sway session behind it
Two fleet-wide rules in `home/sway.nix` matter more on a television than
anywhere else:
- Any output running at 4K is forced to **scale 2** (1920x1080 logical). Sway's
config cannot key an output rule on resolution, so a small user service
applies it at session start and again on every output event — which is what
makes it survive the TV being switched off and on.
- The emulators inhibit idle **while focused**, not only while fullscreen.
PCSX2 and Dolphin default to borderless-windowed rather than compositor
fullscreen, so the generic `inhibit_idle fullscreen` rules never fired and
swaylock cut in mid-game.
Neither applies in the Steam session: `swayidle` is a home-manager user service
wanted by `graphical-session.target` and conditional on `WAYLAND_DISPLAY`, and
the gamescope session starts neither, so nothing locks the screen in Big
Picture.
### Adding non-Steam titles to Big Picture
RetroArch, PCSX2, Dolphin and Clone Hero are installed system-wide but are not
+2 -2
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@@ -18,8 +18,8 @@ rebuild, never the generated dotfiles.
- Letter keys are **keysyms** (the character produced), not physical positions.
The keyboard is **Dvorak** (`us`/`dvorak`), so e.g. "Super+s" is whatever key
types `s` in Dvorak.
- Shortcuts apply to every Sway host (MBP, T400, Mac Pro); brightness keys are
laptop-only, as noted.
- Shortcuts apply to every Sway host (MBP, T400, Mac Pro, Console); brightness
keys are laptop-only, as noted.
---